
Polygon's sources say TT Games have decided it won't use the NTT engine on future projects and will use Unreal Engine instead. Games, to nurture a collaborative culture and work-life balance our employees can be proud of."

When asked about the company's issues, TT Games told Polygon it's "committed to creating a respectful, fair and inclusive workplace for every employee," and that "there have been many efforts in recent years, with new studio leadership and the support of Warner Bros. Since the start of 2021, Polygon reports at least 40 employees left TT Games and TT Fusion. TT Games underwent several changes in its management in 20, including the departures of its studio head and head of design. The game was delayed three times since its announcement in 2019, a fact that the developers Polygon spoke to said is unsurprising. Management told developers to "strive for 85" throughout development-referencing the Metacritic score they hoped to hit. Directors asked for new mechanics only to want them changed soon after. TT Games employees say The Skywalker Saga was riddled with scope issues, which they cite as a big factor in its long development cycle. Stone told Polygon he had "no reports of bullying," at the time, and that "to give it balance we had plenty of people, even the same people, say, 'I absolutely love being here and I love working on Lego games.'" When confronted with these complaints near the end of 2017, managing director Tom Stone held a meeting for feedback and, according to employees, didn't do much to alleviate these problems. Developers said the new engine caused delays in implementing animations and would frequently crash, wiping out hours of work. TT Games is known for its multi-platform Lego games that use a proprietary engine, but in order to avoid licensing costs from Unreal Engine, the game was put onto a new, untested one, despite employees' concerns for its stability and impact on development.

Much of The Skywalker Saga's development was held back by the decision to use a new game engine.
